The App Store, Six Years Later

Happy birthday, iTunes App Store. Apple‘s App Store turns six today, and now offers consumers over 1.2 million apps, which have been downloaded 75 billion times, according to the most recent official data shared by the company.

But the business can sometimes be tough for app developers, and new numbers out this morning from two different analytics companies help prove this point. More than 21 percent of the apps that entered the App Store since its debut are now “dead,” notes one firm, while another is seeing a trend it calls “app burnout” now emerging. This latter trend indicates, perhaps, that many apps are seen as disposable by users – they’re things we play with until we get bored, finish a task, or until the next great new thing comes along.


Dead Apps & Burnout

Unlike the days of boxed software, app developers today don’t have to just make sales. They have to find and retain loyal users, keep engagement high, consider a variety of revenue models including also mobile advertising and in-app purchases, and work to maintain a highly ranked position in the App Store’s charts, which are managed by sometimes inscrutable and ever-changing algorithms.

According to analytics firm Adjust, to date, over 1,601,413 total apps have been uploaded to the App Store over the years, but currently only 1,252,777 apps are available.

Most of the “dead” apps that have exited the App Store since its debut are in the Books (27%), Entertainment (25%) and Utilities (25%) categories, it says.

Meanwhile, the App Store continues to grow, with as many as 60,000 new apps added monthly. Adjust sees no sign of that slowing down. The company predicts by App Store’s 7th birthday, another 578,000 apps will have been added to its ranks.

And by January 2016, it expects that another 952,977 will have gone live.

Those numbers seem about right. Based on figures Apple itself has previously shared, the App Store’s growth has not yet begun to taper off. The company added 250,000 iOS applications to the store from 2012 to 2013, in between its annual WWDC announcements. The year before, it had added 225,000 applications (between 2011 and 2012), and before that, some 200,000 new apps had arrived.

There are now some 9 million registered developers building for iOS, up 47 percent over last year, Apple CEO Tim Cook recently said. Last year, the company did $10 billion in sales, and through its revenue-sharing agreements with developers, has paid out $15 billion to date. Consumers are downloading 800 apps per second, Apple says, with over 75 billion downloads to date.

But amid this growing crowd of mobile applications, many apps never see the light of day. Adjust refers to the longest of the long tail as “zombie apps” – apps that don’t attract enough attention to regularly receive rankings in the App Store’s top lists.

Specifically, the line between a living app and a zombie app was set conservatively, Adjust says – an app had to rank on any of the 39,171 App Store top list on two out of three days over the month.

Over the years, the number of “zombie apps” has grown, the firm found: by last month (June 2014), there were 79.6 percent zombies (953,387 out of 1,197,087), up from 77 percent in May 2014. And these figures are up from last year (June 2013), when 70.4 percent of all apps were zombies.

App Discovery Challenges

What that means for app developers is that the large majority cannot count on the App Store’s top lists for discovery.

Apple has been addressing this problem, in recent days, with changes arriving in iOS 8. The iOS 8 App Store introduces more subcategory lists, app bundling, search improvements including related search suggestions and search trends section, and more. And most notably, iOS 8 also brings the App Store directly into the mobile operating system itself. Now, when you pull down on the homescreen to search across your device via Spotlight Search, you may be shown app suggestions from the App Store in your results.

Loyal Users On The Decline

Meanwhile, a related report from Localytics also out today, points not to the problems with app discovery, but rather the issues around retaining users – or “app stickiness,” as the firm calls it. Overall app stickiness – an average of an app’s Power Users and Loyal Users which takes into account both engagement and loyalty – remains at 22 percent, it says.

Media and Entertainment apps have the highest stickiness while “technology apps” (e.g. a timer, a calculator) and games have the lowest, at 16 percent and 19 percent respectively as of Q2 2014.

Power users, who go into apps 10 or more times per month, are now 32 percent – which is the first time iOS has been even with Android on this metric. (Previously, Android had more Power Users). Loyalty, however, is better on iOS at 24 percent versus Android’s 21 percent.

But Localytics also points to an emerging trend referred to as “app burnout.” Since 2011, the percentage of Power Users has always been greater than Loyal Users, and now those figures are diverging even more, the firm says. From Q1 to Q2, Power Users increased by 1 percent while Loyal Users decreased by 2 percent.

In Q2, the 25,000 apps Localytics measured had an aggregate of 26 percent of Power Users and 17 percent of Loyal Users, which could be an issue for app developers because Power Users will often use an app heavily in a short period of time, then stop using the app entirely when they reach an “engagement ceiling” – like completing a game, a task or specific function.

Many apps are used like this from utilities to games, but even other apps – like photo-sharing, shopping or social apps – are seeing burnout trends that indicate some users don’t necessarily “finish” with the app, they just stop using it for some reason.

As the App Store continues to grow, the challenges developers face today will grow, as well. The top charts are already difficult to break into, and so far, Apple has not yet deeply embraced the power of social networking as a way to share apps among friends and other larger audiences. This leaves room for Facebook to swoop in with App Install ads and make a killing.

As the App Store expands, developers will need to figure out new ways of getting their apps found, not only via Facebook, but through other advertising and marketing initiatives. And once installed they need to work at keeping their current users engaged.

Samsung Steps Up Its App Game With ‘Galaxy Apps’ Rebrand

Watch out, Google. Samsung is pushing a new Android app store, and it’s not Google Play.

The Korean-based company announced Galaxy Apps, a new and rebranded version of its app store on Friday in an apparent attempt to challenge Google’s dominant Play Store.

See also: 25 Best Free Android Apps

The company says the new Galaxy Apps, previously known as Samsung Apps, will offer users customization options, discounts and other promotions not available in the Play Store.

The new storefront, which will be available to anyone with a Samsung smartphone or tablet, is divided into three main sections: Best Picks, Top and For Galaxy. Best and Top surface recommended and popular apps, which users can filter by date, popularity and price. The For Galaxy section includes premium and business-centric apps specifically for Galaxy devices and those created using Samsung’s software development kits.

This isn’t the first time Samsung has made efforts to push its own app deals outside of Google’s Play Store. The company’s most recent flagship, the Galaxy S5, ships with more than $500 in premium app subscriptions and Samsung offered similar deals with past phones and tablets.


Samsung and Google have battled over apps in the past. The Korean manufacturer agreed earlier this year to tame its own apps, often labeled as bloatware, in favor of a cleaner and more unified Android experience.

Samsung currently leads its competitors with 39.5% of the global Android market share, according to IDC, so it’s not surprising the company would want to cut into Google’s app profits.

Galaxy Apps is rolling out now and will eventually be available to users around the world.


7 Business Apps Every Professional Should Download

Smartphones have given today’s mobile workers the ability to not have to worry about having everything they need before they get moving. Which is great, until they end up in a conference, airplane, or other no-reception zone without the crucial One Thing I Need. Good smartphone and tablet tools don’t just provide access – they think ahead and plan for contingencies, like a personal assistant. They’re the tools that can make your job a whole lot easier.


1. TripIt

TripIt is a personal assistant for travel, especially if you give it access to your email inbox and let it scan for tickets and itineraries. Afterward, you literally don’t have to do anything except open the app to see all the details: your confirmation number, your departure time, the address of your hotel, the distance to the conference center, and the website of the restaurant you’re supposed to eat at Friday night. Open it up at least once before you journey and TripIt will hold your travel details for offline viewing, in case you don’t want to spring for WiFi on the plane. (iPhone/iPadAndroid)

2. QuickOffice

There are all kinds of mobile business apps that claim to work well with Microsoft Office documents, but only so many offer only read-only access. Those that do offer editing tools often want to tie you into their own cloud storage schemes. Not QuickOffice. This app was recently acquired by Google, but it still works as a utilitarian open, edit, and save solution for quick views and adjustments. We’ve talked about the importance of information mobility, and this app provides a great way for mobile workers to access documents on the go. (iTunesAndroid)

3. Pocket (or Instapaper)

Which app looks and works better is a matter of taste, but both Pocket and Instapaper do their jobs remarkably well. That job: take blog posts, news articles, and other content on the web (including everything at – shameless plug), strip it down to just the text and necessary images, and save them to your device for reading when you have time. Big offices used to have such “clipping services” way back when, but they didn’t let you choose your favorite font. (Pocket: iTunesAndroid; Instapaper: iTunesAndroid)

4. Agenda (or Fantastical)

It’s odd how unhelpful the default calendar on an iPhone or Android can be. With how much design has gone into the OS of each, how can something as simple as a calendar cause so many headaches? Why can’t you just get an agenda view of everything that’s happening today when you start it up? Why does entering the time and date of an event feel like unlocking a bank vault? My own fix is Agenda Calendar 4, which makes smart guesses about when you want to schedule things, shows your day in a well-designed glance view, and generally gives you more information and links from an event than Calendar. If you frequently use the iPhone’s Reminders function, you might instead try Fantastical 2, which ties directly into the iPhone’s alerts and reminders systems. (Agenda: iTunesAndroid; Fantastical: iTunes)

5. Chrome

Chrome is Google’s own browser. Your iPhone already has the Safari browser, and your Android phone likely has its own default browser. So why would you bother to install a browser that shows the same web pages as either of these? One big reason: if you use Chrome on a desktop computer and sign in on both your desktop and phone with your Google account, you can see and open any tab you had open on your desktop browser when you left it. Or just start typing in a few words from the page you already went to into Chrome’s search bar, and Chrome should come up with it. It feels magical (and maybe a bit creepy). (iTunesAndroid)

6. CloudCube (Android only)

Maybe you already feel backed up, cloud-connected, and ready to grab your files from anywhere. So cloud-connected, in fact, that you sometimes have a hard time remembering in which cloud you stored that certain file, and where you have room to put that next big one. CloudCube works with all the notable syncing services: Dropbox, Google Drive, SkyDrive, Box, SugarSync, and more. Move files between clouds, see what’s inside each account, and even sync folders between your Android device and your services of choice. (Android)

7. IFTTT (If This Then That) (iPhone only)

Wouldn’t it be neat if every time you took a screenshot of your iPhone, that screenshot was automatically saved to where you want it? Or if every time you completed a Reminder on your phone, it emailed the appropriate person to let them know, automatically? Or if you could see, on your phone, every photo you’ve been tagged in from Facebook? With IFTTT (short for If This Then That), that kind of two-step, non-thinking action is entirely possible. The hardest part is thinking up the “recipes” that you want for your phone, but after playing with the website a bit, you should get a real sense of just how many things can be done without your having to even think about it. Be sure to install this iPhone app so you can take full advantage of that set-and-forget productivity. (iTunes).

Apple iPad Mini with Retina Display

When Apple launched the iPad Mini it was a revelation tinged with disappointment: a beautiful design, lighter and more portable than its full-size sibling, but it came unfortunately with a screen that was not Apple’s much-vaunted Retina Display. Now it does, and it’s hard to see there’s a tablet on the market or the horizon to touch it.

The new Mini is meaningfully different from its predecessor in two key ways: it has a screen that is effectively four times bigger, and crams in 326 pixels per inch rather than 162. And it has a processor that is significantly faster than it was. Now the only serious difference between the latest iPad and the iPad Mini is the size of the screen.

The new Mini is fractionally heavier and thicker than its predecessor, but you don’t notice that in regular use. It’s still bigger than rivals such as the Nexus 7, and it’s a tablet that is fine to hold in one hand but feels as though Apple expects you to use it with two, like the iPad Air.

The advantage of the Mini, even when it had lower specifications, was always its portability, however. It retains that, augmented now with a brilliant screen that makes reading, editing photos and more seem significantly easier. But with the iPad Air now much more portable too, there’s less to choose between them. The 5MP camera, adequate stereo speakers and a good FaceTime camera make the Mini a superb device, but the Air is a superb device too. This is a seriously improved Mini, only really competing against a seriously improved full-size iPad. Both have processors that make gaming and the most demanding apps run smoothly.


Apple’s new iOS7 remains more rewarding on a phone than on a tablet, where animations sometimes feel fractionally slower than they should and where there is an occasional tendency for icons to judder back in to place. But that’s not a fault with the new iPad Mini per se – its strength lies almost entirely in Apple’s vast library of tablet apps. The claimed 475,000 is more than any individual could ever meaningfully encounter, and also many more than Google’s Android. When it comes to the basics of reading newspapers or magazines, browsing the web and checking emails, the iPad Mini is now the ultimate portable tablet, and if you want a host of options not yet available on Android it is your only option.

But just as the original Mini lacked the Retina Display, now the Retina model feels like it lacks TouchID, the fingerprint sensor that is on the iPhone 5s. It’s hard to imagine it won’t arrive eventually. A more enduring criticism is that the £319 16GB iPad Mini is already expensive and it can range as high as £659 for the 128GB version with 4G. At least, unless you’re really serious about watching films and storing them, it seems unlikely that the 128GB version will be the one in greatest demand. It has a niche, but surely not a big one.

So which tablet to buy? If you want a budget model, for my money Amazon’s new Kindle Fire HDX is unbeatable; a little more and the Nexus 7 is powerful and appealing, and Android is getting better. If you want an iPad, whose bag is really too small for the iPad Air? There’s now so little to choose between the Air and the Mini, you could reasonably buy either and argue there’s little difference. But both has Apple’s almost infinitely large App Store. That’s where the strength remains, and it’s not a bad way to spend the extra money.

Apple iPad Air advert

After Apple launch the new faster, smaller iPad Air, watch the company’s new advert for the device.


The thinner, lighter, more powerful iPad Air will feature a more advanced processor that the company hopes will unleash a new wave of applications, while the iPad Mini will be upgraded to use a ‘retina display’ that has been popular in iPhone and Apple laptops.

The new iPad Air will use the same 64-bit processor that is commonly used in desktop computers and which is now in the iPhone 5s. It is 20pc thinner and 40pc lighter than the existing iPad, which will be discontinued.

Starting at £399, the new iPad Air reaffirmed Apple’s ambition to capture the top end of an expanding market, rather than stoop to challenge the growing number of manufacturers.

Sony Xperia Z2

The Good The Sony Xperia Z2 has a glorious screen, tonnes of power, a great camera and a beautiful design. It’s waterproof too, so it won’t conk out when you drop it in the bath.

The Bad It’s expensive, its regular autofocus adjustments during shooting can spoil videos, and the camera resolution is throttled when using the full automatic mode.

The Bottom Line Sure, it costs a bundle, but the Sony Xperia Z2 is everything you should expect from a top-end phone. Its impressive performance rivals the Samsung Galaxy S5 for smartphone top dog, but the Z2’s slick glass and metal design trumps the S5’s plastic body. If you’re looking for both style and substance from a phone, you’ve come to the right place.


The Sony Xperia Z2 is the latest flagship super-phone from Sony, replacing the Xperia Z1 released last year. The new phone keeps the same aluminium-edged design, sexy glass front and back, Full HD display, quad-core processor and impressive 20.7-megapixel camera. Like its predecessor, it’s completely waterproof.

You might wonder, then, exactly what is new on the Z2?

Well, it has a slightly larger 5.2-inch display, a slimmer bezel around the edge, a marginally faster 2.3GHz Qualcomm processor, the latest Android 4.4.2 KitKat software and a camera capable of capturing 4K video. Although those are only marginal upgrades, the Z1 was already a smashing piece of kit, and it might be slightly too soon for a full overhaul, given that it was only released in September last year.

It’s available to preorder in the UK and wider Europe now for an eye-watering price of £600 (€700). The company is yet to confirm if it will ever get a US release, but I wouldn’t get your hopes up — the Z1 never got a proper release in the States, and the Z1S was announced at CES earlier this year as a US variant of the older phone. It’s listed as “coming soon” on Sony’s Asia site (with no pricing given), but there’s no sign of it yet for Australia.


The Xperia Z2 is physically very similar to its predecessor, but that’s by no means a criticism. It has the same glass front and back and aluminium band running around the edge. It looks stunning and feels extremely luxurious to hold. It certainly feels more premium than the lightweight, plastic-bodied Samsung Galaxy S5.

The HTC One M8, with its all-metal body, feels similarly luxurious. It’s entirely down to personal preference whether you like the smart glass and metal of the Z2 or the industrial milled metal of the M8. I personally can’t pick a favourite — I think they both look superb — but the M8’s curved back makes it more comfortable to hold in one hand.

The Z2’s glass panels do make it rather more susceptible to scratches from keys in your pocket, so if you want to keep it looking pristine — which I imagine you will, given how much you’ve paid for it — you should pop it in a case. Like its siblings, the Z2 is completely waterproof, but the waterproof rating has been slightly increased. It’s IP55 and IP58 rated which basically means you can completely submerse it in up to 1.5 metres of water for up to 30 minutes at a time.

Not only does that mean it won’t break the first time you accidentally drop it in the toilet, it also lets you get snap-happy with the camera underwater — that’s great news for snorkelers. The screen won’t register your taps when wet, but there’s a dedicated camera shutter button on the edge to help with those snorkelling shots.

The screen size has been increased from 5 inches to 5.2 inches. Thanks to a slimmer bezel however, the phone’s body hasn’t increased too much, but it’s still a big phone. If you’re more used to the 4-inch iPhone 5S, it probably won’t be to your taste, but the 4.3-inch Xperia Z1 Compact has a cracking lineup of specs and is much more pocketable, so may be a suitable compromise between size and performance.

Around the edges you’ll find a microSD card slot and a micro-USB port hidden under a waterproof flap, a flap-free 3.5mm headphone jack and the same sticking-out power button you’ll see on all of Sony’s recent phones. There’s also a little hole in the edging allowing you to pop in a lanyard to make it slightly more secure to hold up when you’re taking pictures. Sony doesn’t actually provide a lanyard in the box, so you’ll have to try and find one on an old camera you’re not using.

The speakers now sit on the front of the phone at the top and bottom. Like the HTC One and One M8’s BoomSound speakers, they’re designed to direct the sound towards you, rather than away. They’re much smaller than the One’s though, so don’t provide as big a sound, but their position means it doesn’t get muffled when you lay it flat on a surface.


The 5.2-inch display packs the same 1,920×1,080-pixel resolution as the previous Z1. As the Z2 is marginally bigger, the screen has a slightly lower pixel density — 423 pixels per inch against the Z1’s 440 — as the same number of pixels are being stretched over a larger area. In reality though, it’s not a difference you’re ever likely to notice.

The IPS display is extremely crisp, with small text on Web pages, icon edges and high definition photos looking pin sharp. Sony boasts that the display uses the same “Triluminous” technology as its Bravia TVs, which makes it more vivid. Whatever Sony has done, it’s worked, as the Z2’s display is absolutely superb. It’s not only very bright, it has rich, vibrant colours with plenty of contrast and excellent viewing angles to boot.

It’s a brilliant screen for watching glossy Netflix shows like “Breaking Bad” or even for just flicking through your sunny holiday snaps — my shots from Tuscany looked glorious on the Z2. You’re also able to tweak the colour balance in the settings if you prefer things to look a little warmer, but I personally found the automatic mode to look the most natural.

Software and processor

The Z2 arrives running the latest version of Google’s mobile operating system, Android 4.4.2 KitKat. You’d be right to expect the latest version of software on new launches, but Sony does have a habit of using older Android iterations — the Z1 Compact launched only recently with the ageing Jelly Bean — so it’s refreshing to find the latest software on board as standard.

Sony has thrown its usual software tweaks into the mix. Although it functions in much the same way as any Android phone, with multiple homescreen panels, a multitasking carousel and an app tray, you’ll also find a customisable app menu, Sony’s own image and video galleries as well as access to its Music and Video Unlimited streaming subscription services (though these will cost you extra).

Hop into settings and you can change the theme of the phone. It comes preloaded with standard colour palette options, but you can download extra themes that drastically change the interface to give a nautical wood effect, for example, complete with compass icon for the home button. It’s hardly a killer feature, but if you like putting your own stamp on your technology it’s fun to play around with.

It’s all powered by a quad-core Qualcomm Snapdragon 801 processor clocked in at 2.3GHz, backed up by a very generous 3GB of RAM. That’s a seriously potent lineup of specs so I wasn’t at all surprised that it gave a very strong performance. It achieved an impressive score of 3,822 on the Geekbench 2 benchmark test, easily rivalling both the Galaxy S5 and HTC One M8.

Navigation was swift and lag-free with no noticeable delays when switching between open apps, diving into menus or flicking around the notifications panel. It handled demanding gaming extremely well too. Riptide GP 2, Asphalt 8, Dead Trigger 2 and GT Racing 2 all played with high frame rates for smooth, enjoyable gameplay.


Around the back of the phone is the same 20.7-megapixel camera you’ll find on both the Z1 and the Z1 Compact. It’s an impressive amount of megapixels, but it doesn’t necessarily guarantee better pictures. To see what it’s capable of, I took it for a spin around an unusually sunny London.

Immediately I hit a snag. You aren’t able to shoot in intelligent auto mode — or use any of the scene modes or HDR modes in manual — when at the full 20-megapixel resolution. You’ll need to knock it down to 8 megapixels in order to use those modes. Luckily then, the settings it chooses when shooting at full resolution can still be superb.

The Best Free Cell Phones

Let’s face it: Not everyone wants (or needs) a top-of-the-line super phone with a sky-high price tag to match. Carriers know how to wrangle new customers with reasonable deals. After all, subsidizing the price of a phone is the best way to get you to sign a two-year contract. And if you’re on a strict budget, a free phone represents the best deal of all.

Below we’ve listed the free phones we recommend on AT&T, Sprint, T-Mobile, and Verizon Wireless right now. Although some of these phones were free right out of the gate, others were actually quite expensive when they first came out. The Apple iPhone 4, for instance, is available for free on AT&T, Sprint, and Verizon Wireless. While it doesn’t feature support for any of those carriers’ 4G LTE networks, there’s still plenty to like, from its gorgeous 3.5-inch retina display to Apple’s unsurpassed catalog of apps. It’s a free phone we can wholeheartedly recommend, and now it costs a whole lot less than its initial $200 price tag.


Something to think about: You can’t beat the price of free, but if you’re willing to spend anywhere from $20-$50 dollars, your options become broader. And if you think about it, you’ll probably be using this phone for the entire two-year length of your contract. Spread out over time, even $50 doesn’t seem like such a big investment. Also, keep in mind that you can find some great deals on non-carrier sites as well. We suggest checking out,, and, in addition to your carrier itself. With so many wireless dealers out there, don’t be afraid to look far and wide for the best deal around.

Samsung Galaxy S4 Improved Camera vs Apple iPhone 6 Smart Rear Camera 3D photography

In The News Tribe’s previous post we have compared rumoured Display specifications of both the most anticipated smartphones. In Today’s post we will compare Camera functioning of both the phones.

iPhone 6′s Edge in Camera So Far

For last many iPhone series phones, camera functioning remains more or less the same irritating Apple’s fan who overate US tech giant ability regarding innovation. But iPhone 6 could really be an innovative device at least in Camera functioning.


1. Smart Rear Camera

Some reports have suggested that iPhone 6 will be equipped with a Smart Rear Camera, perhaps Sony’s 13 Megapixel sensor with much awaited flash upgradation.

An analyst even predicts that Apple’s iPhone 6 will have a better camera system including f2.0 aperture and enhanced LED Flash Light to give iPhone users a unique experience of snapping their memorable moments.

2. 3D Imaging Camera

3D photography will really be an innovative move, if Apple has decided to integrate it into iPhone 6.

A detailed report in Patently Apple has discussed in length about Apple’s achievement in inventing killer 3D Imaging Camera for iOS devices. International Business Times, based on this report, claimed that Apple could use this 3D imaging technology in upcoming iPhone 6.

““One sensor would capture a polarizing image, while two other sensors would capture two different nonpolarizing images, and Apple’s system would combine the images into a composite,” an earlier report of The News Tribe said.

But still iPhone 6 will not be the first one to use 3D photography as HTC Evo 3D is already using the same technology.

3. Timer for Photographer

Another exciting camera feature could be ‘Time for Photographer’ sensing technology in iPhone 6.

This feature ensures a photographer’s presence in any memorable family event or friends party by sensing his or her face.

An aerial view of these camera functions really giving a look of the Killer Camera for iPhone 6.

Samsung Galaxy S4 Improved Camera

So far, there is no revealing information leaked about Galaxy S4 camera except that it will have 13 Megapixel camera. Galaxy S3 had a 8MP camera.

But Samsung fans are expecting something unusual and innovative in camera functioning of Galaxy S4. One report claims that Galaxy S4 camera aperture could be f2.2, apparently more powerful than rumoured f2.0 aperture of iPhone 6 Camera.

Camera with f2.2 means that Galaxy S4 could take high quality snaps even in low light conditions.

Nokia Lumia 1520 first SmartPhone

Be the first to see the stunning new Nokia Lumia 1520, which packs a full HD 6-inch display and a 20 megapixel PureView camera into a sleek polycarbonate shell. It’s also brings an exciting third row of tiles to boost your creativity and productivity, as well as the brand new Nokia Camera app.


Dual sim WiFi TV Android cell phone KK N9 (Nokia N9)

Key Specification about dual sim WiFi TV Android cell phone KK N9: mp3,mp4,FM,camera,bluetooth,quad-band
Android mobile phone, Nokia N9 style, Dual sim dual standby, WiFi, TV, GPS, MP3 mp4 players, FM radio, Bluetooth, Camera bank and front, Display: 3.6-inch WQVGA 240*480 Resistive Touch Screen, Operation frequency: GSM quad-band 850/00/1800/1900mhz


More Information about dual sim WiFi TV Android cell phone KK N9:
1. MTK 6516
2. Android 2.3 Operating System
3. Quad Band
4. WiFi IEEE 802.11b /g
5. Dual SIM Card Dual Standby.
6. 3.6″ Resistive Touch Screen
7. Support Memory Extension
8. A-GPS (GPS optional)
9. Global Analog Signal Reception TV PAL/NTSC/SECAM

Band : Quad Band GSM850 / GSM900 / DCS1800 / PCS1900
Dual SIM Card : YES
Analog TV : YES
Camera : Front Camera 0.3MP;Rear Camera 2.0MP
Screen : 3.6″ WQVGA Resistive Touch Screen 240*480Pixels,262K colors
Color : black, blue, white
Standby Time: 180h
Battery : 1600mAh
Dimension : 116*61*12mm
Language: Multilingual
RAM : 512M
ROM: 256M
External Memory: Support T-Flash Card up to 32GB
MP4 :YES (Support RMVB Format)
Audio Recording :YES
Java:Can be download from internet by client