Samsung FLAT 65-inch QN65Q7F 4K Ultra HD SMART QLED TV

Samsung has launched Samsung Flat 65-Inch QN65Q7F 4K Ultra HD Smart QLED TV 2017 latest models pricing on pre-order at Amazon US $3,499.99. It has LED Edge Ultra High Definition TV with 4K screen resolution (3840 x 2160 pixels) 4K Color Drive Elite quantum dot technology for increased color range and brightness that comes of 55’65’ and 75 inches models.


Samsung Flat 65-Inch QN65Q7F 4K Ultra HD Smart QLED TV

General Features:
built-in down-firing speakers (40 watts total power)
Bluetooth® wireless audio streaming to a compatible speaker or set of headphones
smart remote with built-in microphone for voice control
detachable stand
wall-mountable (bracket not included)
57″W x 32-1/2″H x 1-13/16″D (36-1/8″H x 14″D on stand)
weight: 62.6 lbs. with stand; 54 lbs. without stand

Technical Details
Brand Name: Samsung
Model Number: QN65Q7FAMFXZA
Display Size: 64.5 inches
Image Aspect Ratio: 16:9
Resolution: 4K Ultra HD
Refresh Rate: 240 Hz
Warranty: 1 year parts & labor — in-home service or pick-up for service

Smart TV Features:
Fast 802.11ac dual-band Wi-Fi to link to a wireless network
video and music streaming from a DLNA-compatible Windows PC
TV-to-mobile and mobile-to-TV wireless mirroring
free downloadable apps for iOS and Android let you use a compatible smartphone or tablet as a remote control.

Samsung 65-Inch 4K Ultra HD Smart QLED
Designed with a no-bezel screen that spills over the edge, the Q looks gorgeous from every side, whether mounted on the wall or on a stand.
Get more than a billion colors and 100% color volume with exclusive new Quantum Dots.
Revel in brilliant whites and layers of depth, revealed even in the deepest, darkest nights. That’s Q contrast.
Absolutely stunning blacks reveal secrets in the shadows with elite detail
Easily access your favorite content and control connected TV devices from one source using the Samsung Smart Remote.
Brand Name :Samsung
Item Weight :62.2 pounds
Product Dimensions :56.9 x 13.9 x 36.1 inches
Origin: Mexico
Item model number :QN65Q7FAMFXZA
Samsung QN65Q7F 55 inch QLED price at US $2499.99 : 65 inch QLED price at US $3499.99 : 75 inch QLED price at US $5999.99 available from Amazon.

Call OF Duty 2017 Will Take Franchise Back to its Root

Activision says this year’s Call of Duty will “take Call of Duty back to its roots.”


In a call reporting fourth quarter 2016 earnings, Activision elaborated that “traditional combat will once again take center stage” in this year’s title, which is currently in development from Sledgehammer Games.

Activision also commented on the lower-than-expected sales of Call of Duty: Infinite Warfare last year, noting that the “space setting didn’t resonate” with players, and Infinite Warfare “wasn’t the success we planned.”

Still, Activision Publishing CEO Eric Hirshberg noted on a call following the earnings report that “we’ve never been more excited creatively or commercially about our three-year Call of Duty slate.”

Call of Duty: Infinite Warfare launched last fall and went on to be the best-selling game in the United States for 2016 despite not hitting the heights of previous Call of Duty sales. Youtube Video

Wireless security keys and Android 2FA

Google added support for wireless U2F cards in a developer version of Google Authenticator back in December. There was an unofficial demo at the Github website that showed how it would work (but it didn’t actually work) and the folks at Fidesmo, a company that sells U2F cards, found the APIs buried in the Google Authenticator app. We knew that something would be happening and we just needed to wait for it.


Well, such support has now been expanded, and you can use a wireless security key as a two-factor token when you add your Google account to a phone and U2F works in the Chrome browser independently even without the Google Authenticator app installed. This is a pretty cool thing!

And the way Google is handling it all is pretty cool, too, especially for developers. Rather than have a set of APIs that developers need to use to let users log into their apps and services with a wireless key, the routine is an intent built into the Google Authenticator app. All a developer needs to do is ask for the two-factor token and the Android system takes care of the rest. That means there is no waiting for developers to support anything and it will just work. It doesn’t look like the APIs to use the wireless signal for authentication have been opened up for other developers just yet, but we hope that’s in the works so apps like Authy will be able to support the feature, too.

These. A U2F key is a USB device that can be used as an authentication token. The name stands for Universal Two Factor because it’s a standard that anyone making the keys and anyone making a thing that can use them to authenticate is able to incorporate so everything works everywhere. They are a secondary authentication method for people who use two-factor authentication on their accounts.

You should already have two-factor authentication set up on accounts that have the option. It’s the easiest way to make sure that someone can’t get in and use services in your name without your password and another thing that proves they are you, like a time-sensitive code sent to an app on your phone. A lot of services use two-factor authentication, and setting it up on your accounts will be slightly different for each service. But in the end, it means that when you want to login to something the first time from a new place or a new phone or computer, you need to provide something in addition to your password.

Using a security key can be your main way to authenticate, but even if you would rather use an app or SMS it makes for a great backup in case you lose your phone and need to log in on a computer you’ve never used to change your password. Adding a security key to a Google account that uses two-factor authentication is easy.

Once you have added a security key to your account, it works on Android as long as it is NFC or Bluetooth capable. We’re not sure if there are any plans to enable U2F over the USB port, but at the time this was written that didn’t seem to be supported. There are several different manufacturers of USB security keys that have a wireless option and they all should work the same as long as they use the U2F standard. The one we like and recommend is the YubiKey NEO.

It works as described here with U2F for your accounts, and it can also support OTP (One Time Password) for services that use it, like LastPass. And you can support both U2F and OTP at the same time by using a utility from YubiKey and these instructions.

Using an NFC or Bluetooth security key as your sole 2FA device on Android isn’t recommended. It can be done, but there is no reason to not use authenticator tokens through an app, too. But it is a secondary way to have access to all of your 2FA protected accounts and it looks like it’s going to be well supported on Android going forward. Buy in Amazon.

Apple Watch patent application sticks a battery powered strap on a round body

Apple may have a solution for short battery life on the Apple Watch. Put the battery in the band.


An Apple patent application dated today illustrates a battery on the strap of a wearable device, presumably the Apple Watch. The proposed patent also shows that watch’s circular face, which is a different shape than the Apple Watch’s usual rectangular display.

Battery life has been a struggle for the Apple Watch, which is a top contender in the wearables market and broke the product’s sales records during the 2016 holiday shopping season. Apple says the watch has an 18-hour battery life, but that still means you’ll have to charge it every night if you don’t want a dead watch the next day. Extending battery life could help the watch compete against rivals with more stamina.

It isn’t clear if including the battery in the band would add significant bulk to the watch’s strap. It also isn’t clear how many batteries the watch would have and if the battery would be embedded into the band itself.

As for that round face, this isn’t the first time we’ve seen Apple want to patent a watch design with a circular display. Other smartwatches, like the Samsung Gear S2 and the Huawei Watch, are made with circular displays, so if Apple ever gives the Apple Watch a round face-lift, it would join rivals in looking more like a traditional wristwatch.

Although the patent was published today, it was filed in July 2015 (around the same time the other Apple Watch patent was filed). Apple has a track record for filing patents of all sorts (like one for this paper bag), and this application here is no guarantee that we’ll see the final product.

That being said, an Apple Watch or any smartwatch with better battery life is something I think we can all get behind.

Nintendos Switch wont run Zelda at 1080p

If you’re the proud owner of a Wii U, you might be wondering whether the Switch is worth a day one purchase. The Legend of Zelda: Breath of the Wild is coming to both, so what’s the rush, right? Well, the two versions have a few key differences.


In a statement provided to IGN, Nintendo confirmed that the Switch game will run at 900p on your TV, while the Wii U version will be stuck at 720p.

Switch owners will also benefit from “higher quality environmental sounds,” covering water, grass and ornate steps. These will be “more realistic and enhance the game’s open air feel,” apparently.

Otherwise, it’s the same experience. Nintendo says a few onscreen buttons will differ — inevitable, given the two platforms have different controllers — but that’s about it. In its statement, the house of Mario also revealed that both versions will run at 30 frames per second.

That will be a disappointment to some, who were no doubt hoping for a perfect 1080p/60fps performance. It should be stressed, however, that resolution and frame rate doesn’t determine a game’s overall visual quality. Art direction is far more important, and Breath of the Wild has it in spades. Video Here

The Flame in the Flood arrives today on PlayStation 4

When it was released last year, The Flame in the Flood garnered a lot of attention for its big name developers and unique take on the wilderness survival genre. Today, PlayStation 4 players who have been missing out the experience will finally get to take a trip up the game’s fictionalized Mississippi river and through a dystopic version of the American South.


Announced last month, the PS4 version was ported by Curve Digital and arrives as The Flame in the Flood: Complete Edition, which includes Director Commentary from game studio Molasses Flood’s “team of AAA refugees,” a new dynamic theme, new system avatars and a few gameplay tweaks just for Sony’s console.

The studio’s experienced talent have some of the biggest titles in gaming under their collective belts — including BioShock Infinite, Halo and Rock Band — but The Flame in the Flood stands apart with its indie game ethos, crafting system and fast-moving exploration of a completely realized post-apocalyptic world. It doesn’t hurt that Chuck Ragan’s lively alt-country soundtrack was one of 2016’s best either.

The Flame in the Flood runs a reasonable $14.99 on PS4, but players will get a couple bucks off for the launch. And, of course, it’s still available for PC and Xbox One as well.

The Flame in the Flood arrives today on PlayStation 4 Video Here

First look at Nintendo Switch 2017 ( VIDEO )

The Nintendo Switch, the convertible console formally known as the NX. The product walks the line between a home and portable console, courtesy of a docking tablet and a pair of detachable controllers that work in a number of different configurations. It also features out-of-the-box multiplayer functionality, connecting up to eight devices via Wi-Fi.


The U.S. MSRP for the system is $299. That’s a fairly high price point for a company like Nintendo that has found a lot of success undercutting the competition. It does put it in line with Wii U’s launch price, though that ultimately seemed like a misfire for the company, which cut the cost by $50 the following summer.

If you missed the early availability at Target, Best Buy and Walmart — bad news, it seems to be sold out for now. It’s starting to feel like the NES Classic all over again. But hopefully Nintendo will have its ducks in a row by the time the system launches for real at retail on March 3. And according to Darrell, you don’t really have a choice in the matter.

The system is launching with two SKUs here in the States — but the contents are essentially the same, the only distinction being the color of the Joy-Con — in one configuration they’re dark gray (matching the rest of the system), in another, a more colorful, Mario-themed blue and red.

There will only be two Nintendo-developed games at launch: the long-awaited new Zelda game, Breath of the Wild and 1-2 Switch (apparently initially intended as a Wii U title), a brand new title that’s actually a collection of mini-games designed to showcase the system’s creative control scheme.

Among the 1-2 Switch games is a dual-style shooting game, which, like the rest of its contents, is intended to be played with players facing toward one another, rather than the screen.

Also available at launch are the third-party titles Skylanders Imaginators (Activision) and Just Dance 2017 (Ubisoft). Each offers its own interesting bit of gameplay; the former utilizing the series’ customary toys-to-life figures, the latter using full-body dance controls.

Nintendo of America President Reggie Fils-Aimé noted onstage in New York today that the company is working with 50 developers to bring around 80 titles to the console. For now, we’ve only seen a fraction of those announced, though many were on hand at today’s event.

Here’s what we can expect in the March/spring time frame:

– Mario Kart 8 Deluxe
– Has Been Heroes
– I Am Setsuna
– Sonic Mania
– Lego City Undercover
– Arms
– Super Bomberman R

Snipperclips: Cut it Out, Together! (This will be available as a download)
Splatoon 2, NBA 2K18 and Elder Scrolls V: Skyrim will be available in the fall/summer and Super Mario Odyssey will arrive in time for the holidays. Games will run $60 a pop. Here are a bunch of trailers to tide you over.

The company will be launching an online subscription service akin to the Xbox One and PlayStation 4. It will be free at launch for a limited time, with an as of yet unannounced monthly fee kicking in during the fall. The company will be offering access to NES and Super Nintendo games via the service, with more content and features set to be announced in the future.

First look at Nintendo Switch 2017 Video Here

GM’s Bolt is actually a platform that will be used for several new EVs

The Bolt EV is GM’s answer to Tesla’s rising influence, and it’s impressive by all early accounts. The affordable electric car with a class-leading range isn’t the sum of GM’s interest in electric vehicles, however – it’s just the beginning. GM plans to release a range of electric vehicles based on the Bolt platform, but they won’t be announced until later on.

2017 Chevrolet Bolt EV

2017 Chevrolet Bolt EV

GM CEO Mary Barra was speaking with CNET’s RoadShow (via Electrek) when she revealed the product pipeline plans. Other carmakers are talking about multiple models in a range of different categories, and Ford has explained to me that it’s introducing a range of EV and hybrid models in order to help show customers that the category doesn’t need to solely be about appealing to ecologically minded consumers.

The electrified Mustang and F-150 planned for 2020 are designed to show what EVs can do for power and low-end torque, for instance.

Barra talked about how EVs are the only way to make autonomous vehicles truly work, too, and that’s another common refrain in the car industry, owing to economics and even the mechanics of fueling concerns. The Bolt is currently the platform for GM’s autonomous testing, which it’s ramping up via its Cruise acquisition from last year, and which it also intends to use in a fleet ride-sharing model in partnership with Lyft.

Where GM is headed with the Bolt EV platform after the Bolt itself will be interesting to watch. EVs are evolving hand-in-hand with autonomous tech, but whether GM pursues more traditional car buyers with different takes on EVs, as Ford has done, will be telling as to their long-term strategy.

Tesla reveals just how owners will be charged to Supercharge

Using a Tesla Supercharger will come with a super charge. Well, that depends on how you define “super,” of course. On Thursday, two months after its initial announcement regarding the payment structure around its Supercharger network, Tesla informed the public of some of the details of how it plans to “make long-distance travel a seamless experience for drivers,” at a cost.


“Cars have always represented independence and the freedom to travel wherever and whenever people want to go,” Tesla wrote in a blog post. “To enable this freedom, building a charging network that provides quick, convenient, and long-distance travel is critical to the adoption of electric vehicles. One of our top priorities this year is to significantly increase capacity of our Supercharger network.”

So how will it go about doing this? Unfortunately, the answer isn’t quite as straightforward as you might like. First off, Tesla Model S and Model X cars ordered after January 15, 2017 will be granted 400kWh (kilowatt-hours) of free Supercharging credits, equivalent to about 1,000 miles, every year on the anniversary of their delivery. Tesla claims that its research has suggested that 400kWh actually accounts for the yearly amount of long-distance driving the average customer needs.

However, should you be an above-average driver, you’ll be charged “a small fee to Supercharge.” If you’re a resident of North America, pricing remains consistent within each state or province, whereas overseas, pricing is fixed within a country. In most areas of the world, you’ll be asked to pay per kWh, described as “the fairest way to pay for the exact energy need.” But that won’t be the case in all areas of the world — some local regulations require Tesla to charge per minute of usage instead. That said, Tesla says that it’s “actively working with regulators to update the rules.”

Ultimately, this Supercharge charging structure works out to about $15 for a road trip from San Francisco to Los Angeles, and about $120 from Los Angeles to New York. You can check out additional details about the program here.

Self driving Audis of 2020 will be powered by Nvidia artificial intelligence

Audi and Nvidia have been collaborating for some time, but at CES 2017, the companies made their biggest joint announcement yet. Using artificial intelligence and deep learning technology, the companies will bring fully automated driving to the roads by 2020.


To achieve this, Audi will leverage Nvidia’s expertise in artificial intelligence, the fruits of which are already being shown at CES. Audi’s Q7 Piloted Driving Concept is fitted with Nvidia’s Drive PX 2 processor and after only four days of “training,” the vehicle is already driving itself over a complex road course. This is due to the Drive PX 2’s incredible ability to learn on the go, which is a far cry from the first driverless cars that needed pre-mapped routes to function properly.

“Nvidia is pioneering the use of deep learning AI to revolutionize transportation,” Nvidia CEO Jen-Hsun Huang said. “Audi’s adoption of our Drive computing platform will accelerate the introduction of next-generation automated vehicles, moving us closer to a future of greater driving safety and new mobility services.”

In this instance, the fully automated 2020 goal refers to Level 4 autonomy, which is defined by the Society of Automotive Engineers as, “Specific performance by an automated driving system of all aspects of the dynamic driving task, even if a human driver does not respond appropriately to a request to intervene.” In layman’s terms, that means a Level 4 car can operate independently and perform all safety-critical driving functions, however, the driver may have to take over in certain conditions such as rough dirt roads.

Before 2020 rolls around, Audi will introduce the world’s first Level 3 autonomous car with the next-generation A8. While a Level 4 vehicle can drive itself in nearly any environment, a Level 3 car requires more human intervention and only acts autonomously in certain situations such as highway driving. As far as the A8 goes, the vehicle will be fitted with Traffic Jam Pilot, which will allow the driver to hand over steering, throttle, and braking control to the computer at speeds up to 35 mph.

In addition to the Audi announcement, Nvidia is adding significant capability to its current Drive PX system in the form of an AI Co-Pilot. Intended to monitor as well as assist the driver, the Co-Pilot can keep an eye on your mental state by mapping your face to detect your mood, tracking your eyes to make sure you’re not distracted, and even reading your lips to receive instructions when the music’s blaring.
Will an AI Co-Pilot be helpful or distracting? Does it give you 2001: A Space Odyssey flashbacks? Let us know your thoughts in the comments.